Sprint 3 ran from November 16th to November 28th. Here’s what we accomplished below!

Engineering:

  • Implemented a pause menu
  • Introduced a cooldown to the dash mechanic
  • Instant recall function

Art:

  • Created “Ra” boss asset and animation
  • Created box art/promo poster
  • Created new tiles for the stage level sets

Design:

  • Design two unique enemy designs and mechanics
  • Design boss and boss mechanics
  • Design boss level
  • Design three unique levels

 

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